Solaris
Game trailer & technical breakdown
Overview
Project Type
Team Project
Year
Project Duration
Context
Tools
My Responsibilities
Team Members
Supervisors
Code
Emil Fransson
Emil Högstedt
Ove Odegård
Stephanie Sundqvist Tepfers
Adrian Tegelind
Marcus Holmberg
Max Danielsson
2021
10 weeks
Blekinge Institute of Technology "Small Game Course"
D3D11, Imgui, C++, HLSL, Assimp
Engine architecture, D3D11 Rendering Back End, Blinn-Phong Lighting, Omni-directional Shadow Mapping, Picking, View Frustum Culling, Bloom, Skybox, Normal Mapping
Impact of contributions