Rogue Robots
Raw gameplay & technical breakdown footage
Overview
Project type
Team project
Year
2022
Project Duration
20 weeks
Context
Blekinge Institute of Technology "Big Game Course"
Tools
D3D12, Imgui, C++, Lua, Bullet Physics Engine, OpenAL
My responsibilities
Engine Architecture, ECS, Spotlight Shadow Mapping, Volumetric lighting, Behavior Tree, Pickup System, Spectator System, Revival System
Team Members
Emil Fransson
Nadhif Ginola
Gunnar Cerne
Emil Högstedt
Ove Odegård
Sam Axelsson
Filip Eriksson
Jonatan Hermansson
Axel Lundberg
Oscar Milstein
Supervisors
Marcus Holmberg
Joakim Ståhle-Nilsson
David Danielsson
Code