Welcome To My Personal Portfolio
I am a Software Engineer based in Stockholm, Sweden. I specialize in low-level programming, data-oriented architecture and rendering technology. As a software engineer I aspire to help bring creative projects to life and to learn and improve as much as possible in the process.
Featured Projects
FPS set in a procedurally generated environment
Face off against hostile robots
Pickups enhance and diversify gameplay
Up to 4 player co-op
Made from ground up - no game engine
Space exploration and survival set in a doomed galaxy
Experience and respond to story events
Gather resources and manage them wisely
Upgrade your ship to reach remote parts of the galaxy
Made from the ground up - no game engine
3D Game engine - Ongoing solo passion project
D3D12 rendering back end
PBR material workflow
UI leveraged through ImGui
And much more
Light weight Entity Component System (ECS)
Plug and play - header only
Based on the sparse set data structure
Fast & Flexible
User-friendly interface